Facebook Confirms It Will Officially Support GIFs

Facebook Confirms It Will Officially Support GIFs



Facebookthis afternoon confirmedthat it will now support animated GIFs in the Facebook News Feed. Not everyone will see the added functionality immediately, we understand, as the updateis still rolling out. The move represents a significant change in directionfor Facebook, whichhas historically made a consciousdecision to avoid supporting GIFs, claiming that doing so would make itsNews Feed “too chaotic.”

Instead of allowing GIFs, Facebook’s focus to date has been on video. The company introduced support for auto-playing videos in late 2013, but despite bringing a more lively, animated feel to the News Feed, the movedid not lead Facebook to rolling out support for GIFs. Neither did the introduction of support for GIFs on Twitter last summer - a change that some felt might force Facebook’s hand in the matter.

Though Facebook had built in support for GIFs for quite some time, the company has long felt that GIFs could lead…

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Under Fire In India, Facebook’s Internet.org Launches In Indonesia

Under Fire In India, Facebook’s Internet.org Launches In Indonesia

“net neutrality”


Facebook’s ‘free web’ Internet.org program has expanded into Indonesia, a country with a 250 million population, marking its second largest launch in Asia to date.

Internet.org landed in India back in February, but it has come under pressure in the country this past week after net neutrality become a national topic following concerns around the launch of operator Airtel’s zero-rating platform for app developers.

“Some connectivity is definitely better than none,” Facebook CEO Mark Zuckerberg said in response to the debate in India — which has seen some initialcontent partners drop out — and it’s business as usual for Facebook-led initiative, which first dipped its toes in Southeast Asia when it went live in the Philippines last month.

For those who are not aware of it, and the debate around it, Internet.org is a free portal of hand-picked internet services that can be accessed for free by users on mobile devices. Facebook’s…

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On-Demand Transportation: Primed for Growth

fascinating read

Startup Lowdown

This is part 2 of our Mobile, On-Demand series. (Part 1)

The rise of on-demand mobile services has been called the “uberification of the service economy” by Steve Schlafman of RRE and rightly so. The rapid growth of Uber has been a major driver in the complete embrace of this business model by the venture capital community. Thus, it’s only right that we start this series with an eye toward transportation.


(Credit: http://www.businessinsider.com/the-on-demand-economy-2014-7)

Transportation continues to be the center of on-demand activity and is the most mature of the on-demand sectors. In my research of >100 on-demand transportation startups, I have found a number of complex factors for the trends that we are seeing today, but for this part of the series, I will keep it high level. Rather than dive deep into specific issues, which we plan to do in the following posts, I thought the best way for me to share about consumer, on-demand transportation…

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Nintendo As A Service

Nintendo As A Service


[tc_dropcap]With the rise of iOS and Android, hundreds of millions of people have come to see mobile gaming as an activity done on their phones rather than a dedicated device.[/tc_dropcap]

Portable consoles like the Nintendo 3DS and PlayStation Vita offer plenty of fun experiences built from the ground up for their hardware and controls, but in the grand scheme of things, what was once the norm for the space is now the niche, just as point-and-shoot cameras were subsumed by the rise of the smartphone.

In the home, Nintendo’s now in a very far third place behind the PlayStation 4 and Xbox One, just one generation after outselling Sony and Nintendo by 20 million units with the original Wii. If it weren’t for Nintendo’s high attach rate (it can get a lot of Nintendo fans to pick up every single new release for $59), the console would look like an absolute…

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Facebook’s Newest App Riff Lets Friends Add Clips To Collaborative Videos

Facebook’s Newest App Riff Lets Friends Add Clips To Collaborative Videos


You could start the next Harlem Shake-style crowdsourced video phenomenon with Facebook’s new app Riff, out today worldwide in 15 languages on iOS and Android.

Shoot a video of up to 20 seconds in Riff, and give it a title that instructs others what they should add to it like “Make A Funny Face” or “Birthday Wishes For Johnny” or “Adventures Of Mr. Banana.” Friends will see the video on Riff and get a notification inviting them to contribute, with each clip tacked on at the end. The contributors’ friends are then invited to add scenes, too.

Facebook’s Riff Product Manager Josh Miller says “The potential pool of creative collaborators can grow exponentially from there, so a short video can become an inventive project between circles of friends you can share to Facebook or anywhere on the Internet.”

Here’s a look at what it’s like to use Riff

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